Course Evaluation Customization Form

Viewing: CS 146, section 01


Term: 1192 - 1192
Instructor: James, Hank, Neff, Tao, Dolese

Learning Goals

Introduce students to many aspects of video game design and development.
How well did you achieve this learning goal in this course?


Learn about practical real-world experiences and wisdom from video-game industry speakers.
How well did you achieve this learning goal in this course?


Weekly assignments help students learn to independently create small video games.
How well did you achieve this learning goal in this course?


Work as a team to design and develop a video game "final project."
How well did you achieve this learning goal in this course?


Course Elements

How useful to you were the in-class discussions?


How useful to you were the field trips?


How useful to you was the final project?


How useful to you were the guest speakers?


How useful to you were the problem sets?


Additional Questions

The course does not provide a detailed introduction to using Unity for game development. Nevertheless, how well were you able to get started using Unity to make games in the course?


How much did the in-class student demonstrations and discussions (on Thursdays) improve your introduction to video game design and development?


How much does the final project and end-of-quarter "Video Game Showcase" add to your experience of making video games?


If you could make one change for next year's offering, what would it be?


Which of the weekly assignments were your least favorite, or would you recommend changing for next year?



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